Challenge the players above you and climb the ladder.
Challenge a player above you, win, and take their place. Every change on the ladder is saved with who moved, from where to where, why and when, including the players who moved because someone else did.
Free to sign up, and ready for all seven racket sports.
How it works
Your club decides how many places up a player can challenge, how many days someone has to answer, how many challenges one player can have running, and what a win does: either the two players swap places, or the winner takes the place and everyone in between moves down one. New players start at the bottom or are placed by rating.
Ladder settings never override the rules that protect players. You cannot challenge someone who has blocked you, who recently turned you down or who is not taking challenges. A ladder that has ever been used is closed rather than deleted, because its history belongs to the players on it.
Your club decides what turning down a challenge costs.
Declining a challenge and not answering one are handled separately. For each, the club chooses whether it costs nothing, drops the player one place, or loses them their place as if they had lost the match. Unanswered challenges are settled automatically once the time is up. A challenge that was answered with another time and then withdrawn by the challenger does not count as a refusal.
- Ladders
- Challenges
- Groups
- Matches
More of what it does
Ratings, tournaments, leagues, ladders and more, each explained on its own page.
- Ratings and rankingsAn Elo rating per sport and discipline, settled after fifteen matches.
- Running a tournamentFrom entry list to final: the draw, the courts, printouts and results.
- The drawNine draw formats, and six of them give beaten players more matches.
- Competitions and leaguesDivisions, team fixtures, line-ups, and a league table counted your way.
- Tournament day and the deskCourts, a planned day, and a desk that keeps going without wifi.
- Scoring point by pointScore rally by rally in seven sports, undo mistakes and share a live scoreboard.
- Finding players and challengesFind players by level, place and free time, then challenge one.
- Clubs and committeesMembers, a committee, your own logo and colours, and one owner.
- Privacy and what you controlNine privacy settings, private to start with, and no analytics.
Your first match is one tap away.
Join a group, play, enter the score. The ladder, the draw and the season keep themselves up to date.